The simplest (effective) way to think about your formation in Pillars is in a 3 row system. You’ll almost never stay in formation for very long once you enter combat (though you should usually try) but don’t let the ease of the tutorial dungeon fool you, if you start combat in a bad formation you will be overwhelmed and you will die, often, even on easier difficulties and in easier fights, and even if you survive you’ll blow your healing spells and supplies much faster than you’d like and make dungeons much harder. Formationsįormations are probably the most important single aspect of combat in Pillars of Eternity. As you get more experienced and understand what’s going on more readily this becomes less necessary but is still a good idea. If you don’t, you will often find the character you intended to help or enemy you wanted to target is dead or unsafe to target by the time the character actually does what you told them too. The battle plays out in real time, but a lot is happening in any given second so you should pause and quickly assess the situation before you give any character an order. (For example, might determines both physical and magical damage dealt as well as the strength of healing abilities that character casts, so it’s important for all damage dealers and healers of any class) If you’ve already built your character, don’t be afraid to re-spec at a tavern to make your character work more like you want them to.
Pillars of Eternity uses an unusual stats system with the goal of making every stat useful for every class, and knowledge from other systems doesn’t transfer very well. Read what all the stats do by hovering over them in character creation. We also have a Trophy Guide you can check out. With Pillars of Eternity: Complete Edition launching consoles, now is the perfect time to brush up on your tactics. In this Pillars of Eternity Combat Guide, we cover the basics of combat necessary to make the game much less frustrating after the tutorial. There are a lot of unspoken rules and tactical concepts you should follow (or at least be aware of) that games in this genre never teach. And no, Knights of the Old Republic and Dragon Age Origins will not prepare you for it by virtue of their relative ease and 4 character parties.
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Let’s not mince words, Pillars of Eternity is punishing, especially if you aren’t used to the quirks of real time, round based combat systems or are familiar with how to exploit all the interlocking systems to become a god.