
Here, users can select from the 20-30 available levels. Next to each story there should be graphic illustrating if that story has been completed (green checkmark?), if it's still in progress (showing the letters found: 1234/5678) or if it's locked (lock sign)Īt the top left, there should be a back button to take the users back to the previous screen. Colonel Sanders | Kentucky Fried ChickenĮach of these stories will be a button that will advance to Screen 3.

Screen 2 is the page showing the 12 stories: Play our best word game (will open a third-party interface when pressed)

Invite Facebook friends (will open a third-party interface when pressed) Leaderboards - will say the IQ value of the user (will open a third-party interface when pressed) Settings (will open a pop-up where users can change different settings like sounds, notifications, etc) Shop (will open a pop-up where users can buy hints) Competition (this is a different game mode) Stories (this will be the main button) (will advance to Screen 2 when pressed) Upon completion, design needs to be provided in clean and organized PSD files that are easy to use. When you build the design, make sure it's 960x1536 but build your design in the 960x1376 remaining space). At the bottom there will be a black empty space: 960x160 (this is where the banners ads will go). So, instead of 200 levels, there will be 12 stories with 20-30 levels each. The only difference will be that Lexophile's levels will be categorized by stories: There will be 12 stories, each having a number (around 20-30) of levels.

The game will be very similar to this in terms of gameplay, but I need a completely new and attractive design: I need the design created for a mobile game that will be available on Google Play and the App Store.
